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本頁面轉載所有公佈於 Official Throne of Lies Forums 的遊戲更新紀錄。

1.0.18 編輯

Butler 編輯

  • 酒現在能夠於即晚把King殺死,除非他得到治療。在第四天前亦能夠使用。

King 編輯

  • 在第四天亦可以被投出受審。
  • 如果初始Good King被處決,翌日在庭上將無法指控任何人Treason。
  • 令處決 - 現在只穿透死亡免疫, 現在第四天前亦能夠使用。

Mastermind 及 Cult Leader 編輯

  • 連續兩次轉化失敗後,如果下一次轉化仍然失敗,它會改為隨機指定任何一名可被轉化的玩家。

Sheriff 編輯

  • 不再唯一及無法被轉化。
  • 監視技能被移除。

1.0.17 編輯

General 編輯

  • New female armor and new crossbow execution added.
  • At least 1 Paladin will always spawn in Cult games.
  • Abilities that do not count as visiting will now bypass things that

say they prevented you from “visiting”. (The wording was originally meant as prevented from targeting and was worded before non-visiting abilities. This should provide a minor buff to Psycho King and a few other abilities.)

Butler & Servant 編輯

  • Concentrated Wine now bypasses occupy immunity. (This is the party ability)

King 編輯

  • Starting King now has a 60% chance to be Good, 20% to be Neutral, and 20% to be Evil.
  • Order Execution will now announce to the court that the King ordered the execution of a player.
  • Order Execution will now bypass everything and will be unhealable.

Bug Fixes 編輯

  • Fixed bug with Defile.
  • Fixed a bug allowing people to update their public journal right after they died.
  • Fixed a bug where a converted Unseen was promoted to Assassin after Assassin was promoted to Mastermind.
  • Added logs to help find a Possess bug, which may have been fixed. If

you encounter this bug please post your output_logs in the bugs channel in our discord server.

1.0.16 編輯

General 編輯

  • Everyone can now draw in their deathnote.
  • Spy/Cult Maid no longer counts as a visit.
  • Disabled the early game over checks for the time being. (Games would

end when they shouldn’t, even when things like DK’s and abilities were accounted for.)

QoL 編輯

  • Private Notes background updated.
  • Private Notes are now draggable.

Assassin 編輯

  • Distract now usable during trials.

Enforcer 編輯

  • Removed Armored passive, since Protection was changed.
  • Protection now prevents visits to targeted Unseen member.

King 編輯

  • Removed Allies from starting King.
  • Added Night Ability Order to starting King - Prevent a player from voting tomorrow. 4 uses.
  • Abilities no longer count as visiting.

Knight 編輯

  • Changed Sacrifice icon.

Mastermind 編輯

  • Into the Shadows now hides the Mastermind’s occupy immunity again.

Paladin 編輯

  • Smite will now affect the Paladin in addition to his target.

Psycho King 編輯

  • Now permanently death immune at night.
  • Abilities no longer count as visiting.

Ritualist 編輯

  • Tornado reduced to two uses.
  • Brotherhood changed to single target, uses increased to three.

Sheriff 編輯

  • Now always spawns in Unseen games, and is now unique and unconvertable.
  • New night ability Surveillance - Prevent visitors and learn the name

of those that try. You will be alerted if an Unseen member tries. 3 uses.

Sorcerer 編輯

  • Magic Dust uses reduced to 2.
  • Circle of Death uses reduced to 2.
  • New Day Ability Magic Cloak - Hides your visits at night. 2 uses.

Bug Fixes 編輯

  • Fixed the in-game tutorial
  • Fixed a bug with some abilities not being usable during trials.
  • No longer shows multiple healing messages to those being healed. All healers should still know if someone needed healing.
  • Fixed a bug where sometimes people wouldn’t show up as visiting. The

only abilities or classes that shouldn’t show up as visiting will say so in the class card.

  • Some others.

1.0.15 編輯

General 編輯

  • Noble and Aristocrat have returned.
  • Improved the wording of occupy immune passives to include immunity to target changing.
  • Players will no longer receive messages saying someone tried to occupy them or change their target if it was blocked by the Court Wizard’s barrier.
  • Added the fact that someone could be protected by the Court Wizard’s barrier to the reasons an ability failed
  • Added King to the list of classes newer players can’t get.

Apostle 編輯

  • Reworked to behave like the new Noble.
  • Day Ability Cult Pressure - Force a player to vote for another and prevent further voting from them. 2 uses
  • Day Ability Cult Numbers - Your vote for execution or pardon will count for two votes. 2 uses
  • Night Ability Cult Spy - You will see all whispers to and from target player. Cannot target King. 3 uses
  • Night Ability Snoop - Read a player’s journal. 2 uses. (This has been improved from the Marshal’s version. There are now two journal buttons on the right that will display the snooped players’ journals).

Cult Leader 編輯

  • Starting Cult Leader starts with 3 uses of Eradicate.

Herbalist 編輯

  • Defile now properly works on reaped players.

Invoker 編輯

  • New passive Fanatic - Immune to occupation at night.
  • Chains of Corax now has 3 uses.

Marshal 編輯

  • Snoop and Listen In removed.
  • New Night Ability Probe - Determine a player’s class if they are part of the Blue Dragon.

Noble & Aristocrat 編輯

  • Social Class
  • Day Ability Political Pressure - Force a player to vote for another and prevent further voting from them. 2 uses
  • Day Ability Noble Twin - Your vote for execution or pardon will count for two votes. 2 uses
  • Night Ability Maid Spy - You will see all whispers to and from target player. Cannot target King. Infinite uses
  • Night Ability Snoop - Read a player’s journal. 2 uses. (This has been improved from the Marshal’s version. There are now two journal buttons on the right that will display the snooped players’ journals).

Psychic 編輯

  • Now unique.

Ritualist 編輯

  • Brotherhood now has 2 uses.

Seeker 編輯

  • Gaze now has 3 uses.

1.0.14d 編輯

General 編輯

Players immune to target changes will now be notified if someone tried to change their target. This would be occupy immune or magic barriered players.

Mastermind 編輯

Into the Shadows no longer shows players that you were occupied or your target was changed. They will now see that you are immune.

1.0.14 編輯

General 編輯

  • You will now have a decreased chance of getting the same class you played in your last game.
  • New female starter armor added. It’s free, but you will still need to “purchase” it on the store.
  • Inquisitor, Knight, and Death Knight will no longer be attacked by

the Hunter’s bear when attempting to attack him, since they end up not actually attacking him.

  • Improved reporting system.

Court Wizard 編輯

  • No longer unique.
  • Removed Ice Ward.
  • New Night Ability Magic Barrier - Protect a player from all negative

affects and conversion. Does not prevent kills. Unlimited uses. You will receive a notification if it blocks something.

  • Tornado now limited to 3 uses.
  • Tornado will no longer change the targets of occupy immune players.

Knight & Enforcer 編輯

  • New passive Armored - You will survive the first attacker you block with Sacrifice/Protection.

Possessor 編輯

  • Players no longer know when they’re controlled with Puppet Strings, unless they’re killed because they were controlled.
  • Puppet Strings now allows the Possessor to see whispers to and from

the controlled player the next day. Will no longer be able to control the King.

  • New Day Ability Facelift - Change the class your body will appear as when you swap bodies using Possess. 3 uses.

Psychic 編輯

  • You can now attempt to use Link Minds again if it fails.

Scorned 編輯

  • Can no longer get Hunter as a target.

Sorcerer 編輯

  • Perception now prevents you from attacking Cult or Unseen members.

Bug Fixes 編輯

  • Herbalist’s Defile now properly checks if the player will die of poison/bleeding that night.
  • Fixed Hunter’s Revenge bug.

1.0.13 編輯

General 編輯

  • Improvement to game over checks.
  • Added screenshots of the rooms to the class cards. Thanks to the people who were asking others to describe their room. I really like having to waste my time because you don’t want to actually play the game.
  • 3 new armors and 3 new weapons for the holiday season.

Quality of Life 編輯

  • An icy touched player’s message will now be the same color as dead chat, but their name will remain blue.

King 編輯

  • Removed the notification players receive when the King sends a guard to them.
  • Added a new King that the Reaper & Possessor become called the Psycho King. They will keep their objective and Guards will become an unlimited killing ability. Can be used on yourself to make you night immune. Cannot spawn at the beginning of the game.

Possessor 編輯

  • Possess now has 3 uses.

Reaper 編輯

  • Now only takes 1 soul to revive.
  • Icy Touch now uses 2 souls to activate and now blocks voting in addition to its previous effects.

Sorcerer 編輯

  • New passive Perception - You will not attack targets that are death immune or guarded by the knight. You will attack the Inquisitor if they are not being guarded.
  • Mage Armor now also grants immunity to poison and bleeding.
  • Circle of Death is now usable on Night 3.

Bug Fixes 編輯

  • Debauchery now properly blocks Emerald Potion.
  • Fixed a bug with Faint Whispers.
  • Fixed a bug with Debauchery not working.
  • Some others.

1.0.12 編輯

Quality of Life 編輯

  • Journal is now draggable. You have to click the area’s where you can’t type.
  • Chat is resizeable.
  • Other improvements to chat.

Scorned 編輯

  • Trollbox is now usable after winning.

Bug Fixes 編輯

  • Fixed a bug that allowed people to send long messages. Was found by Marshal Webb.
  • Fixed an ability order bug with the Mercenary and a few other classes.
  • Fixed a bug with the Ritualist’s Brotherhood.
  • The times a player has been occupied now properly transfers when they change classes.
  • A bug causes rooms not to fill up has been given a temporary fix. The room will be disbanded if this happens.

1.0.11 編輯

General 編輯

  • Trials have been limited to one a day, even if the accused is pardoned.

Quality of Life 編輯

  • The number of players needed to start a trial now appears above the voting panel.
  • Chat is now saved if you disconnect and reconnect while still in-game. If you reconnect from the lobby, the chat won’t be saved.

Prince 編輯

  • Jailing a player now prevents all visits.

Sorcerer 編輯

  • Magic Dust now makes all players appear as magic users until the next day.

Bug Fix 編輯

  • Fixed a bug where special unicode characters would freeze the game. Was found by Marshal Webb.

1.0.10 編輯

General 編輯

  • Noble has been removed for the time being.

Court Wizard 編輯

  • Is now unique, so only 1 can spawn per game.

Hunter 編輯

  • Bear Companion now prevents all attacks as well as killing the attackers.

King 編輯

  • Allies has been reverted, but now all Kings will see the player’s faction.

Psychic 編輯

  • No longer unique.

1.0.9 編輯

General 編輯

  • Added a few new rooms for the death recap.
  • Added a tutorial match for new players.
  • The old tutorial is still there, but has been simplified.
  • A button has been added to the journal to load a default layout.
  • All healers healing a bleeding/poisoned player will now see that the player was bleeding/poisoned.
  • Two new classes added. The Inquisitor and the Sorcerer.

Alcoholic 編輯

  • Removed Hangover.
  • Added Happy Hour. 2 uses.

Court Wizard 編輯

  • Recharge Removed.
  • Added new night ability Tornado. Swap two players’ positions, causing all players targeting one them to target the other. Infinite uses.
  • Ice ward has been changed to a self target ability. Now has 2 uses.

Cult Leader 編輯

  • Eradicate is now a two target ability.
  • Now starts with 2 uses of Eradicate.
  • Sacrifice grants 2 uses of Eradicate.

Death Knight 編輯

  • Changed Undead passive completely. Death Knight appears dead to all

other players. They cannot talk to living players or vote. They will not appear in the court during the day.

Drunk & Alcoholic 編輯

  • Old Debauchery has returned. It will force players to target you

instead of their original target. You will be immune to all conversion and attacks you redirect.

Duchess 編輯

  • Slap removed.

Inquisitor 編輯

  • New Neutral Investigative class. Will always spawn with the Sorcerer.
  • To win the Inquisitor must live to see the Sorcerer die.
  • Passive Holy Blessing - Immune to death at night.
  • Passive Nobody Expects the Spanish Inquisition - Visits are hidden from others at night.
  • Night Ability Find Magic - Check if a player is a magic user. Court Wizard, Paladin, Psychic, Illusionist, Sage, Sorcerer, and the Cult are magic users.
  • Night Ability Ruthless Efficiency - Attack a player. If they are a magic user, you will kill them. Bypasses night immunity. 3 uses.

King 編輯

  • Allies changed. All starting kings will now discover if a player has the Royal Blood passive.

Noble & Aristocrat 編輯

  • New passive Hearsay - At night a random player will be chosen and they can send anonymous messages to you.
  • Royal Decree and Order have both been limited to 2 uses.

Physician 編輯

  • Can no longer target disconnected or afk players with Reanimate.

Ritualist 編輯

  • Removed Strength of Corax.
  • Added a version of Tornado called Teleportation. 3 uses.
  • Changed Brotherhood. Now makes all Cult members appear as Blue Dragon. 1 use.

Sage 編輯

  • Removed Shock.
  • Added Tornado.
  • Can now target self with Wall of Fire.
  • Changed type to Support.

Sorcerer 編輯

  • New Neutral Killer class. Always spawns with Inquisitor. Counts towards the single Neutral Killer limit.
  • Must live to see the Blue Dragon defeated. This means they win with the Unseen and Cult.
  • Passive Mage Armor - Immune to death and occupation at night.
  • Day Ability Magic Dust - Make a player appear as a magic user to the Inquisitor tonight. 3 uses.
  • Night Ability Magic Missile - Fire a magic missile at a player, killing them.
  • Night Ability Circle of Death - Everyone visiting target player will die. Not usable until Night 5. 3 uses.

1.0.8d 編輯

General 編輯

  • Only one Death Knight can be alive at the same time, an attempt to reanimate a second one will fail.

Hunter 編輯

  • Bear Companion now has 3 uses.

Physician 編輯

  • Can now reanimate reaped players.

Reaper 編輯

  • Removed class card statement that said reaped players cannot be revived by a Priest.

1.0.8c 編輯

Bugfixes 編輯

  • Misc. unnamed fixes

1.0.8b 編輯

Bugfixes 編輯

  • Fixes Decide Fate ability.
  • Death Knight cannot become King.

1.0.8a 編輯

Bugfixes 編輯

  • Ingame class cards now work again.
  • Various class card inaccuracies have been fixed.
  • Other misc. bugfixes.

1.0.8 編輯

General 編輯

  • THE PRIEST HAS BEEN REMOVED.

Alchemist 編輯

  • Now has 4 uses of Stoneskin Potion

Court Wizard 編輯

  • Magical Barrier has been removed.
  • Ice Ward now has infinite uses, but can only be used two times on each player.
  • New night ability Recharge. Grants a player another use of all their limited use abilities. 1 use. Does not work on a Physician or a Prince who executed a Blue Dragon.

Drunk & Alcoholic 編輯

  • New passive I Am the Liquor - Immune to occupation at night.
  • Debauchery now forcing all players targeting your target to target you instead. You will be immune to any attacks or conversions you redirected.

Fool 編輯

  • Removed Surprise Mojo.
  • Added new night ability Hide. No one will be able to visit you tonight while you hide. 2 uses.

Herbalist 編輯

  • Drug no longer causes the player to believe their bleeding or poisoning was cured.

King 編輯

  • Evil and Neutral King both now discover a player’s faction.
  • Good King still only discovers allies.

Mastermind 編輯

  • Now appears as occupied when a player tries to occupy them.

Noble & Aristocrat 編輯

  • Removed Spy Maid.
  • Removed Private Matter.
  • Added new day ability Political Pressure - Force a player to accuse another player of treason and block further voting from them. 2 uses.
  • Added new day ability Noble Twin - Your vote for execution or pardon will count twice. 2 uses.
  • Added new night ability Royal Decree - Make a player immune to treason accusations the next day. Infinite uses.

Psychic 編輯

  • Removed Misdirect
  • New passive Call the Dead. Communicate with the dead at night.
  • Added Private Matter as a day ability. Whispers to and from you will be hidden from the public. 2 uses.
  • Link Minds now only targets 1 player but allows them to speak to you and the dead at night.
  • Dead messages will appear in the Psychic chat tab.

Illusionist 編輯

  • Removed Misdirect
  • Added Private Matter as a day ability. Whispers to and from you will be hidden from the public. 2 uses.

Physician 編輯

  • Removed Exhume.
  • Added Reanimate. Reanimate a dead Blue Dragon player as a Death Knight. They will die in 3 nights. 1 use.

Death Knight 編輯

  • Passive Undead - Immune to occupation, conversion, and death at night. Immune to Nightshade and bleeding. Immune to Reap and Possess.
  • Passive Rotting - Dies 3 nights after being revived.
  • Night Ability Sacrifice - Protect a player, killing anyone attempting to attack them. 2 uses.
  • Night Ability Cold Steel - Kill a player. If they’re an ally you will take your own life instead. 1 use.

Bug Fixes 編輯

  • Trollbox messages can now be highlighted.
  • Fixed bug with Mastermind dying before day 4.

1.0.7g 編輯

General 編輯

  • Disables the ability to highlight system messages.

Bugfixes 編輯

  • Fixed the Unseen King's Allies ability.

1.0.7f 編輯

Bugfixes 編輯

  • Fixes the crashes that have been happening for a while. Finally found the issue.

1.0.7e 編輯

This patch does not appear to exist. No news or other infos about it can be found, it's assumed to have been skipped.

1.0.7d 編輯

Bugfixes 編輯

  • Fixes some bugs with night immunity.

1.0.7c 編輯

General 編輯

  • Added ability to undo in journal with Ctrl+Z
  • 1 Neutral Killer is guaranteed to spawn in 16 player games.
  • Increased the spawn rate of healers in the game. (Phys/Alch)

Mastermind 編輯

  • Reworded “In The Shadows” to specify investigative abilities instead of classes.

Psychic 編輯

  • Misdirect can now be used on Reaped players.

Bug Fixes 編輯

  • Fixed issues with the Hunter’s Bear Companion.
  • Fixed some possible game breaking bugs.

1.0.7b 編輯

Assassin 編輯

  • Nightshade now starts with 4 uses.

Alchemist 編輯

  • Can now cure Nightshade with Crimson Potion.
  • Now immune to Nightshade

Cult Leader 編輯

  • New day ability Rupture. Cause a player to bleed, they will die in 2 nights unless healed. Has 4 uses.

Hunter 編輯

  • Spike Traps renamed to Bear Companion. Now instantly kills players attempting to attack you. Will not kill any other players. (Killing of players trying to convert the Hunter may be added later.)

Poacher 編輯

  • Bear Companion renamed to Spike Traps.

Priest 編輯

  • The Priest’s revive now either uses their single night of death immunity or they sacrifice themselves.

Reaper 編輯

  • Icy Touch no longer usable during a trial

Bug Fixes 編輯

  • Priest can no longer be healed when using Revive

1.0.7 編輯

General 編輯

  • Journal has been renamed to Logbook.
  • There can now only be a max of 2 Neutral Socials that spawn in a game.
  • Report summary min. characters increased from 1 to 15. Please include as many details as possible when reporting.
  • Added the ability to purchase gold with money from your Steam Wallet.

GP Purchase Tiers 編輯

  • $2.49 for 1,500
  • $4.99 for 3,500
  • $9.99 for 8,000
  • $19,99 for 18,000

Priest 編輯

  • Removed day ability ‘Bind Soul’.
  • The Priest now gives up their own life when they revive a player.

1.0.6 編輯

General 編輯

  • The first day is now 10 seconds longer.
  • The day a player died now shows next to their name in the list. The skull that was there has been removed.
  • Chat text made slightly larger.
  • Added a Vsync and FPS limit option to settings menu.
  • You can now select and highlight messages in the chat.
  • Two new armors and two new weapons for the Halloween season. They will only be available for a limited time. Normally seasonal items will be 3000 gp, but since the patch was delayed, they’ll be 50% off.
  • Added festive lobby art

General Balance 編輯

  • Adjusted the game over checks.
  • Priest is now a guaranteed spawn.
  • Only 1 Neutral Killer can spawn a game.
  • Newer players will no longer spawn as Prince, Hunter, Mastermind, or Cult Leader.
  • There will no longer be a messsage about reaped players leaving the game.

Assassin 編輯

  • Nightshade has been reduced to 1 use.

Cult Leader 編輯

  • Sacrifice now grants 3 kills.
  • The starting Cult Leader now has 3 uses of Eradicate to start.
  • Can no longer use Sacrifice until day 3.

King 編輯

  • Guards! no longer counts as visiting targets.

Knight 編輯

  • The Knight will no longer commit suicide when attempting to Cold Steel a Unseen member that appears as a Blue Dragon member.

Hunter 編輯

  • Wolf no longer counts as visiting targets.

Noble & Aristocrat 編輯

  • Crier removed.
  • New night ability Private Matter - Whispers to and from the Noble will be hidden from the public tomorrow.

Mercenary 編輯

  • Mercenary now shows up in the visitor list when using Stand Guard. They still will not step on the Hunter’s Spike Traps.

Priest 編輯

  • Priest is now conversion immune.

Princess 編輯

  • Will-o-Wisp no longer counts as visiting targets.
  • Will-o-Wisp no longer gets blocked by abilities that prevent visiting targets.

Reaper 編輯

  • Can now use Icy Touch and Gather Darkness during all points of the day.

Sheriff 編輯

  • Scout can now be used multiple times a day, but you can still only have 1 Scout out.
  • Scout can now be used Day 1 and during all points of the day.

Bug Fixes 編輯

  • Fixed some issues with groups not joining open lobbies.
  • Fixed a bug where Hangover would prevent everyone from talking.
  • Hitting escape while your journal is open will no longer clear some of the text.
  • Possess now refunds a use if it fails in all cases.
  • Fixed a bug where Priest wouldn’t get their use of Revive refunded if it didn’t work.
  • Possibly fixed the bug where Scorned wouldn’t win after getting their target executed.
  • Fixed a bug where sometimes the Prince got converted.
  • Fixed a bug with Will-o-Wisp and the Possessor’s Puppet Strings ability.
  • Fixed the ‘credits’ button @ the login screen. For real this time. Finally, know who made the game possible!
  • Some others.

1.0.5 編輯

General 編輯

  • Added a rules button to the lobby.
  • Added a button to the in-game menu to reload the UI. Use this if your text becomes scrambled (Unity bug).
  • Possible improvements to connection issues.
  • Joining a room now has a satisfying join sound
  • Some lobby UI upgrades (HD = better!)
  • FPS is no longer locked at 60, and now locks at 120

Friends List 編輯

  • You can now invite friends to lobby rooms directly
  • Friends list now shows your avatar
  • Friends list now shows your title
  • Friends list mini UI revamp
  • Friends list stability (complete revamp in the background)
  • Friends list online/offline didn’t always reflect well until now.
  • Friends list status is more reliable

Court Wizard 編輯

  • Magical Barrier can now target two players.

Mastermind 編輯

  • Players will now know when they occupy the Mastermind.
  • Dirty Work can now be canceled.

Possessor 編輯

  • Possess now only has 1 use.

Princess 編輯

  • Will-o-Wisp is now a targetable ability. You choose one player that the wisp will inform of who visits you.

Reaper 編輯

  • Reviving with souls now takes 2.
  • Reaper now starts with 2 souls.

Soulcatcher 編輯

  • Reviving with souls now takes 2.

Bug Fixes 編輯

  • Fixed credits button
  • Some ability fixes.

1.0.4 編輯

General 編輯

  • Player’s will no longer show up in their room during the death recap. They will now show up in places around the castle. For now there are only 8 spots, but more will be added as time goes on. Feel free to suggest ideas.
  • Prince’s prison has been reworked some. This might help with crashes some people were having. If you crash in the prison, try the lowest quality setting and let us know if that fixes it.
  • Added a little in-game tutorial that displays to players in their first 3 games.
  • Added a display in the top right that says the possible number of each faction in the game. It will not display the possible number of each class type or what classes are in the game. This will only be displayed if you have the Extra Info setting on.
  • Added more info the Royal Blood passive. Now clearly states that it is kept when converted to the Cult.

Hunter 編輯

  • Wolf will no longer attack jailed players. Hunter will not know.

Bug Fixes 編輯

  • The healing flash and blank message when you didn’t require any healing has been fixed.
  • Sometimes the MM couldn’t become an Assassin when using Dirty Work, this has been fixed.
  • Fixed the 16th player’s button in the player panel.
  • Scorned no longer wins every game.
  • A bunch more.

1.0.3 編輯

General 編輯

  • Added chat to end game screen.
  • Attacks that bypass night immunity will now tell the player that it bypassed their immunity.
  • There is now the option to have extra info for notifications such as getting occupied or trying to visit an unvisitable target. It will tell you the possible classes that caused these things to happen. The option is on by default.
  • You can now right click a player in the player panel to bring up a whisper UI. It works like the Trollbox, just type what you want there, hit send, and it’ll whisper to the person.

Fool 編輯

  • If the Fool is executed before Day 4, the Court will be unable to execute for two days. Otherwise the Court will only be unable to execute for one day.

Scorned 編輯

  • Will no longer be able to use abilities once their targets are executed.

Bug Fixes 編輯

  • Some.

1.0.2 編輯

General 編輯

  • Deathnotes have been reenabled. There is now a report button when another player’s deathnote is displayed.
  • Death betting has been changed. You no longer bet gold. You now make predictions about who will die or be executed, and if you are correct you will win extra gold at the end of the game.

Alchemist 編輯

  • Stoneskin is now usable throughout the entire day, and can be used day 1.
  • New passive, Coagulate, makes Alchemist immune to bleeding.

Assassin 編輯

  • Removed Forage.
  • Nightshade now has 2 uses.
  • New night ability called ‘2-For-1’ has been added. The Assassin can kill two players in one night. Has 1 use.
  • The uses for Nightshade and 2-For-1 transfer between Assassins.

Court Wizard 編輯

  • Magical Barrier now notifies you if it blocks something.

Drunk 編輯

  • Happy Hour now also occupies the player for the night.

Fool & Scorned 編輯

  • When Troll box is used on a player, that player will not see the message sent.

Hunter 編輯

  • Can no longer use Wolf until Night 3.

Knight 編輯

  • Can no longer use Cold Steel until Night 3.

Mastermind 編輯

  • Dirty Work can’t be used unless there are less than 7 players alive.

Prince 編輯

  • Can no longer use Execute until Night 3.

Bug Fixes 編輯

  • Fixed some Possessor bugs.
  • Fixed Fool’s room not appearing during the death recap on the lowest settings.
  • Fixed Possessor bleeding while controlling someone into the Hunter’s Spike Traps.
  • Fixed some game over conditins.
  • Possible fixes to some issues with the chat not appearing.
  • Reconnection screen in lobby should show normally again
  • Message popups should be more stable
  • Fixed font for ban notifications (hopefully you didn’t know about this bug ha)
  • You can now cancel reports at end screen
  • Some others.

1.0.1 編輯

General 編輯

  • Improved load speeds.
  • Some other optimizations.
  • Added groups. You can now create a group and then join games or start one from your current group.

Bug Fixes 編輯

  • Fixed random armor bug.
  • Messages for certain classes now correctly appear at the beginning, such as the King’s faction message.
  • Some reconnection bugs fixed.
  • Some others.

1.0.1a 編輯

DEATH NOTES HAVE DISABLED UNTIL WE CAN GET A REPORT SYSTEM IMPLEMENTED FOR THEM.

Added in a word filter for messages, since people can't not be racist. For the time being the messages just won't send. It filters mostly racial slurs and a few extreme insults.

Added sounds for different messages sent by players.

Added sounds for being attacked and being healed at night.

Added a sound for when the Psychic links minds with you.

Added an option to disable the fps display in the settings.

Added shortcuts for the journal, deathnote, and private notes. They can be changed in the launcher.

- J opens Journal by default.

- D opens Deathnote.

- N opens Private Notes.

Escape can be used to close most of the UI popups.

Improved login screen stability

1.0.0 編輯

General 編輯

  • All inventories will be cleared before release. Gp will remain.
  • The armor shop now has 3 price tiers 750, 1250, 1500
  • The weapon shop now has 4 price tiers 750, 1250, 1500, 2000
  • New weapon called Ceremonial Blood Staff.
  • Voidstone of Corax weapon now has an aura on the hand that will be visible during the day. The execution animation has also been updated.
  • You now earn 75 gold when winning a game, and 45 when losing (up from 50/35).

Bug Fixes 編輯

  • Priest should be fixed.
  • Fixed tutorial buttons not resetting
  • Friends list fixes
  • Bloaty log fixes
  • Some others.

0.9.16 編輯

General 編輯

  • Added Noble, Paladin and Sheriff room.
  • When converted to the Cult your old room will show up on death. This also applies to being promoted to the Assassin/MM/CL.
  • The game now checks the hosts ping to make sure they aren’t lagging badly.
  • Added a reporting system. At the end of a game players can be reported for violating the rules. Chat logs from the game will be sent to the development team.
  • Along with the reporting system, there is a ban and warning system that will prompt players on login if they have been punished.

User Interface 編輯

  • New item/armor lore
  • Execution previews have been added to the weapon shop.
  • New settings menu. You will likely need to mess with your settings if you’ve been playing on one of the lower ones.
  • Redid all the class summaries on the class cards. Let me know if there are any errors.
  • Added popups for various things like friends coming online or patch release messages.
  • A basic game tutorial that automatically pops up for new players.

General Balance 編輯

  • No more Wildcard class type.

Cult 編輯

  • Cult Leader will now spawn with either a Invoker, Ritualist, or Seeker.

Apostle 編輯

  • Faint Whispers will now reveal the next 4 whispers.

Aristocrat & Noble 編輯

  • Order is now usable on all players.
  • Aristocrat’s Silence replaced with Order.

Court Wizard 編輯

  • Magical Barrier now blocks conversions in addition to negative effects.
  • Magical Barrier now tells you they are occupy immune if you try to occupy them or change their targets. (This was done so Cult members can claim magical barrier’d if the Ritualist uses Brotherhood.)

Drunk 編輯

  • Happy Hour now gets rid of a player’s night and occupy immunities for the night. Still has 2 uses. (Plex’s idea.)

Fool & Scorned 編輯

  • Trollbox has returned. Now has infinite uses.
  • Both are now Social classes.

Mastermind 編輯

  • Can’t Touch This is now “Immune to occupation and death at night. Players attempting to occupy the Mastermind will believe the occupation succeeded.”

Possessor 編輯

  • Possessed players will no longer be able to be revived by the Priest.
  • When you possess a player, you will now appear in their class room at night.
  • If Possessor possess the the MM in the first 3 days, the CL, or the Assassin, then they will now be replaced immediately. (This is getting changed because it could heavily hinder the Unseen/Cult. They would have to accuse the Possessor when they figured it out before, so not much will change for the Possessor.)

Priest 編輯

  • Can now target all dead players with Revive, but can still only revive non-reaped and non-possessed Blue Dragon players.
  • Revived players will be convert immune.

Bug Fixes 編輯

  • Gambling UI is now properly turned off when revived.
  • Fixed the UI textures being downgraded at lower settings.
  • Fixed some classes not marked as visiting their targets.
  • Fixed adding friends list max characters
  • Fixed hover overlay layering bug on end screen friends/report buttons
  • Fixed some sounds that stopped playing on login screen for whatever reason
  • Possible Discord fixes for starting game (Thronebot notifications)
  • Friend requests now show the requester’s name
  • Tons of misc. friend bug fixes
  • Priest’s Revive was not showing up at night.
  • Ability uses weren’t being used when a player was occupied.
  • Some others.

0.9.15 編輯

General 編輯

  • Added new chat tabs to make it easier to view chat history.
  • Changed the journal to 2D. This might fix some crashes people were having.

Herbalist & Physician 編輯

  • Now immune to bleed.

Ritualist 編輯

  • Strength of Corax now causes Eradicate to also attack visitors to the target in addition to its normal affect.

Bug Fixes 編輯

  • Hopefully UI bugs are fixed.
  • Some others.

0.9.14 編輯

General 編輯

  • Added new male clothes called The Wealthy Merchant.
  • Added new female clothes called Kirtle of the Devout.
  • Added Knight room.
  • Replaced inconsistent store armor art with real 3D screenshots

Queued Messaging 編輯

  • When you add friends @ end screen, you’ll send a request.
  • When entering lobby, if pending friend request, Accept/Decline friend requests
  • (For now, you’ll have to restart the game to see new friends)

King 編輯

  • Guards! now has 4 uses.
  • Starting King now has an ability called Allies with 4 uses.
  • If you are a Good or Evil King you can find out if a player is in the same faction as you.
  • If you are a Neutral King you can discover a player’s faction.
  • The description for the ability should be different for the Neutral King. Let me know if it is not.

Princess 編輯

  • Will-o-Wisp now has 3 uses.

Bug Fixes 編輯

  • Some.

0.9.13 編輯

General 編輯

  • Added a visual effect for when you die or are healed.
  • Sheriff and Paladin are now convertable and no longer unique. This is an experimental change. Depending on how it goes, we may revert it.
  • Sheriff is converted into the Marshal.
  • Paladin is converted into the Seeker.

Alchemist 編輯

  • Removed Tar Potion.
  • Added Stoneskin Potion. Make yourself night immune for a day. 3 uses.

Marshal 編輯

  • Day Ability Expose - Reveal to the Unseen who the Prince jails tonight. 3 uses
  • Night Ability Listen In - Leave the Unseen to go spy on the Prince. You will be able to hear the Prince and prisoner talk. 3 uses
  • Night Ability Snoop - Sneak into a player’s room and read their journal. 3 uses

Mercenary 編輯

  • Stand Guard will now make the Mercenary night immune in addition to its normal action.

Bug Fixes 編輯

  • Some.

0.9.12 編輯

General 編輯

  • Added a name filter.
  • Added the ability for dead players to bet on other players deaths.
  • During the day they can bet on who will die that night.
  • During the night they can bet on who will be executed the next day.
  • Players will bet a flat amount of 5 gold. The amount they win will be based on how many players are alive.
  • If a player dies from bleeding, poison, disconnection, sacrifice, or if a class besides the Knight commits suicide, you will not lose or win any gold.

Bug Fixes 編輯

  • Finally fixed Butler’s Throw Party notification bug.
  • Some others.

0.9.11 編輯

General 編輯

  • Added bleeding and poisoned indicators on the player’s portrait.
  • Added Reaper room.

Duchess 編輯

  • Bat Eyelashes now tells you the target’s class type.

Mastermind 編輯

  • New day ability Dirty Work. If there are no more Unseen members left, you can become the Assassin at the beginning of the night.
  • New night ability Foresight. Determine a player’s converted class type or if they cannot be converted. 4 uses.

Mercenary 編輯

  • Stand Guard now has 4 uses.

Possessor 編輯

  • Added night ability Puppet Strings - Control a player and force them to kill another.
  • Possess now has three uses.

Bug Fixes 編輯

  • Fixed rare login screen bug when you swapped Steam accounts
  • “Return to Lobby” button is restored
  • Logs should be less bloaty
  • Some

0.9.10 編輯

General 編輯

  • Added Butler, Drunk, Hunter, and Physician rooms.
  • Added a separate chat for Link Minds.
  • Players should no longer blink during death recaps.
  • Added a private note system.
  • Trollbox has been removed from the game as people have been abusing it to make it seem like people are breaking the rules. It will return once we have a reporting system in place.

Possessor 編輯

  • Will no longer meet with the Unseen/Cult at night.

Psychic 編輯

  • Link Minds has been changed. You now target two players. All three of you will be able to communicate together. If you target another Psychic or someone they already linked minds with, you won’t link minds with that player.
  • Link Minds no longer silences targets.

Bug Fixes 編輯

  • Some.

0.9.9 編輯

General 編輯

  • Dead players now have ghost textures. Spooky!
  • Added a room for the Princess and Fool.
  • If a player is inactive for 2 days, they will be killed.
  • 6 new executions have been added.
  • 4 new armors have been added.
  • If the game freezes, it should return everyone to the main menu.
  • Updated some in-game UI elements.

Weapons 編輯

  • Heaven’s Sword (Holy Strike)
  • Abaddon Axe (Hell’s Fury)
  • Warden’s Bludgeon (Clobber)
  • Vortex Amulet (Energy Flux)
  • Frozen Rune (Conjure Ice)
  • Rune of Focus (Ahemak Blast)

Armor/Skins 編輯

  • Drake-Hide Leather Tunic (Working Now)
  • Basalt Armament
  • Noble’s Gown
  • Crimson Regalia

Alchemist 編輯

  • Can no longer target king with Emerald Potion.

Court Wizard 編輯

  • Magical Barrier still had the old description for the ability. Now correctly states, “Protects a player from negative effects tonight. Does not block kills or converts.”

Drunk 編輯

  • Happy Hour now makes both the Drunk and his target immune to conversion for the night.
  • Debauchery will not force the Cult Leader or Mastermind to convert you.

Hunter 編輯

  • Spike Traps makes the Hunter immune to conversion for the night.

Possessor 編輯

  • Now appears as Possessor if they die.
  • Can no longer possess player if they were killed by someone else that night.
  • Poison and bleed from the Possessor’s victim will affect the Possessor while they are in that body.

Scorned 編輯

  • Can now only start with Blue Dragon targets.
  • Will commit suicide if all targets die, without winning.
  • Targets has been reduced to 2.

Sheriff 編輯

  • Scout is now a day ability.

Improvements 編輯

  • New users no longer need to activate emails. Yes!! This may change, but hopefully not 
  • Text in the login screen and lobby has been upscaled.
  • Some gfx polish in the lobby.
  • Friends list now reflects your selected title, although there’s only 1 right now except for staff.
  • Friends list now reflects your selected avatar, although… ^

Changes 編輯

  • We ditched a crappy data system and swapped to a new one with TONS of potential new features. This means a few things have reset. Please keep an eye out for new bugs.
  • You will be asked again for your email. You DONT need to activate it!
  • Your gp and inventory has reset – but here’s 300gp on us!
  • Friends list has had a complete revamp. You can’t interact with people, yet, but soon you’ll be able to to interact without Steam, approve/deny/request friends, and more!
  • We now track name change history Watch out! Better not to troll at all.
  • Soon, you won’t be able to play if you use a proxy to hide your IP to avoid IP bans. If this is an issue in your country, private message Xblade.

Bug Fixes 編輯

  • Possessor bug fixes.
  • Scorned bug fixes.
  • Tons of bug fixes that froze you at “verifying version” due to our old friends list
  • Private matches should now HIDE the vote change host button
  • Public matches should now SHOW the vote change host button
  • Friends list is no longer buggy (although temporarily downgraded)
  • Drake-Hide Leather Tunic should now work in-game.
  • Others.

0.9.8 編輯

General 編輯

  • Removed day abilities from the Court Wizard, Nightwatch, Sage, and Observer.
  • Fixed the positions of players during the day.
  • The voting panel is now disabled during executions, and players that are possibly in the way are moved.
  • Added new BD Offensive class the Drunk and their converted class the Alcoholic. Portrait still being worked on.

Alcoholic 編輯

  • Has Royal Blood passive.
  • Two night abilities
  • Debauchery - Get in a player’s way, causing them to target you. Infinite uses.
  • Hangover - Make a player unable to talk or hear what others say the next day. 2 uses.

Herbalist 編輯

  • Defile reduced to 2 uses.

Drunk 編輯

  • Has Royal Blood passive.
  • Two night abilities
  • Debauchery - Get in a player’s way, causing them to target you. Infinite uses.
  • Happy Hour - Make a player unable to talk or hear what others say the next day. 2 uses.

Fool 編輯

  • Trollbox is now usable during trials.

Possessor 編輯

  • Possessor has been revamped.
  • Possess is now a single target ability. You will now take over a person’s body, leaving your old one behind. The old body will keep the class and journal you had before.
  • Your first victim will appear as a Possessor to everyone. The next victim’s class will appear as the first victim’s class.
  • If you are investigated, you will appear as a Possessor.

Reaper 編輯

  • Can now resurrect through all deaths at night except for Prince. Previously the Knight’s Sacrifice and a couple other abilities could prevent this.

Scored 編輯

  • Now has to get only one of his targets formally executed while alive to win. A target dying at night does not count. Can no longer start with a Unseen/Cult member as a target.
  • Bait & Switch removed.
  • Added Trollbox. Has 2 uses.

Bug Fixes 編輯

  • Fixed Scout bug.
  • Some others.

0.9.7 編輯

General 編輯

  • Added a brush size slider to the deathnote.
  • Added a clear confirmation to the deathnote.

Herbalist 編輯

  • Removed Unearth.
  • Changed Drug. Trick a player into believing they were attacked and healed. Has 3 uses.
  • Added Defile - If targeted player dies tonight, they will appear as chosen class. Has 3 uses.

Physician 編輯

  • Exhume is now a private message the Physician receives.

Bug Fixes 編輯

  • Fixed Will-o-Wisp?
  • Fixed Bewilder.
  • Some others.

0.9.6編輯

General編輯

  • Increased chances of Physician spawning.
  • Other spawn balancing.
  • Some optimizations in the custom rooms.
  • New icons for the Noble & Aristocrat made by @Luxx .

Aristocrat & Noble編輯

  • Maid Spy is now a day ability.
  • Removed Secret Message.
  • Added night ability Crier - Send for a crier to deliver a message to the court at the start of the next day.

Aristocrat編輯

  • Added night ability Silence - Select a target that voted guilty on the last trial - Negate their vote the next day

Hunter編輯

  • Wolf Companion now has 2 uses.

Invoker編輯

  • Bewilder now disables the King’s abilities.

King編輯

  • Will no longer start bleeding if visiting a trapped Hunter.

Noble編輯

  • No longer has the Noble Twins passive.
  • Added night ability Order - Select a target that voted guilty on an executed Blue Dragon - Negate their votes the next day

Ritualist編輯

  • Added passive Will of Mithras - If you are sacrificed, the Cult Leader’s Eradicate ability will gain an extra charge.

Seeker編輯

  • Expose will now show who the Prince actually imprisons at night.

Sheriff編輯

  • Posse Comitatus removed.
  • Added night ability Scout. You can have a scout watch a player, letting you know if they get converted. The scout will stay on the player until you command them to watch someone else.

Bug Fixes編輯

  • Ritualist’s Strength of Corax did not have 2 uses like the Class Card said.
  • Healing bleeding should now be fixed.
  • Some others.

0.9.5 編輯

General 編輯

Login Screen got a huge revamp
  • You can no longer register on the website, to prevent confusion and for the reason below
  • Removed the confusing “link account” button
  • Registration no longer requires a password
  • Registration no longer requires a username
  • Usernames are now auto generated from your Steam name. Random numbers are added, if taken.
  • You can now unlink your Steam account from the email validation popup if you need to re-register.
  • When registering, your email is now shown while waiting for verification email to ensure you didn’t typo it.
  • Tons of additional Login Screen polish + a few extra sounds

Bug Fixes 編輯

  • Fixed “invite code” bugs for multiple platforms and weird clipboard bugs.
  • Some misc. bugs, both in-game and out

0.9.4 編輯

General 編輯

  • Abilities that change a player’s targets will no longer work against occupy immune players.
  • Aftermath has been disabled for now.

Apostle 編輯

  • Faint Whispers now allows the Cult to whisper to one another without anyone seeing notifications. Now has 2 uses
  • Added Mind Warp. Has 2 uses.

Butler & Servant 編輯

  • Concentrated Wine has been changed to now occupy all visiting players. Still 2 uses.

Court Wizard 編輯

  • Magical Barrier now prevents negative effects at night. Does not block kills or converts.
  • Ice Ward no longer occupies and will work on occupy immune targets. Now has 2 uses.

Invoker 編輯

  • Strings of Mithras now has 2 uses.

King 編輯

  • Royal Finger no longer has a cooldown.

Prince 編輯

  • Can no longer execute on the first night.

Poacher 編輯

  • Removed Retribution.
  • Bear Companion now has 4 uses.
  • Snare Traps has been changed to Snare Trap. It now occupies a single player for 2 nights if they leave their room.

Reaper 編輯

  • Starts with a soul.

Seeker 編輯

  • Identify now has 2 uses.

0.9.3 編輯

General 編輯

  • Acolyte has been removed. RIP
  • Two new classes. The Hunter and it’s converted Unseen class, the Poacher.
  • Luxx drew the night abilities for the two classes. https //luxx-tux.tumblr.com/11
  • During elections for a new King, candidates will no longer be able to vote.
  • There are now more indicators to tell you who you are.

Cult Leader 編輯

  • Added the Acolyte’s Eradicate. Has 2 uses.
  • Blood of Mithras has been converted to a day ability. You now choose a cult member that will be sacrificed at the end of the night. You will gain 2 more uses of Eradicate. Uses will be transferred between Cult Leaders.

Hunter 編輯

  • The Hunter is a unique Blue Dragon Killer class.
  • Bleeding players can be healed by either the Physician or Alchemist.
  • Passive 1 (Retribution)

    If found guilty of treason, kill your accuser before your execution.

  • Passive 2 (Isolation)

    Occupy immune.

  • Night Ability 1 (Wolf Companion) 1 use

    Summon a wolf companion to attack a player. They will bleed and die in a day.

  • Night Ability 2 (Spike Traps) 2 uses

    Set spiked traps in your home to hurt intruders. If trapped, the visitor will bleed and die in a day, if untreated. You will be night immune.

Illusionist 編輯

  • Removed Link Minds.
  • New ability Mind Warp. Cause a player to receive incorrect feedback from their abilities tonight.

Poacher 編輯

  • Unseen Offensive Class. Converted from Hunter.
  • Passive 1 (Retribution)
    If found guilty of treason, kill your accuser before your execution.
  • Passive 2 (Isolation)
    Occupy immune.
  • Night Ability 1 (Bear Companion) 2 uses
    Summon a bear companion to stand outside a player’s room. No one will be able to visit the player, and they will be occupied.
  • Night Ability 2 (Snare Traps) 2 uses
    Place traps outside of a player’s room. Anyone trying to visit them will be occupied.

0.9.2 編輯

Illusionist 編輯

  • Link Minds & Mental Blur are now the Illusionist's night abilities.
  • Now had Psychic's Misdirect as a second day ability.
  • Changed type to Social.
  • Link Minds now has a two second delay at the start where the linked player will be unable to send messages.

Nightwatch 編輯

  • Now has the new Follow. (See Observer)
  • Watch Carefully now reveals a player's class. Has 2 uses.

Butler & Servant 編輯

  • Removed Black Wine.
  • Added Concentrated Wine. The Butler/Servant throws a party at night. No one will be able to whisper the next day. Has 2 uses.

Observer 編輯

  • Follow and the old Window Peak have been combined into a new Follow ability.
  • Window Peak now discovers a player's faction. Has 2 uses.

Soulcatcher 編輯

  • Unleash Souls now shows players' classes.

0.9.1 編輯

General 編輯

  • Deathnote no longer has a 3D animation.
  • Deathnote now has a clear button.
  • Added Acolyte Cult Killer class that spawns with the Cult Leader and cannot be replace.

NEW CLASS The Acolyte 編輯

  • Passive Kinship - Spawns with the Cult Leader. Cannot be replaced.
  • Passive Focus- Will not become the Cult Leader if there is another Cult member.
  • Day Ability Faux Nightshade - Trick a player into thinking they’ve been poisoned with nightshade. 1 use.
  • Night Ability Eradicate - Kill a player. 2 uses.
  • Night Ability Shroud of Corax - Make the Cult Leader night immune for the night. 2 uses.

Aristocrat & Noble 編輯

  • Maid Spy now has unlimited uses (up from 3).

0.9.0 編輯

Beta Is Here!

General 編輯

  • Added some SFX for executions and the UI in-game.
  • Currently all the UI buttons will pretty much be the same noise. More variety will come later.
  • The SFX for the executions will be expanded upon later.
  • The king voting system has been changed. More than 2 players can step up now. Royals still have the chance to step up first. Players will have 45 seconds to make their case while voting happens.
  • 2 new weapons. The Kickstarter sword and a morning star.
  • (After testing, Kickstarter sword+armor will be wiped permanently except for Dukes+)
  • Drastically improved load times with art + animation.
  • Cursor now hides during loading screen
  • New message to let people know chat exists when joining a room.

Fool 編輯

  • Added Foolish night ability that allows the Fool to frame themself. Will likely be given a better name at some point. Has 2 uses.

Duchess 編輯

  • Dark wisp now affects the entire Unseen and is limited to 2 uses.
  • The Mastermind will appear as an Observer and the Assassin will appear as a Butler.

Illusionist 編輯

  • Removed Trance.
  • Added Telepathy.
  • Mental Blur now has 2 uses.

Princess 編輯

  • Flirt has been changed to show the same pairing of classes. One pairing is Killer and Offensive type, so if you flirt with a Killer class it will always show they are Killer or Offensive.

    The pairings are

  • Killer/Offensive
  • Special/Investigative
  • Support/Social
  • Wildcard classes will appear as Killer/Offensive.

Psychic 編輯

  • Removed Visions.

0.8.30 編輯

General 編輯

  • Reduced Butler spawn rate.

Cult Leader 編輯

  • Blood of Mithras - Can no longer target Cult members that are imprisoned for sacrifice.

Princess 編輯

  • Flirt has been changed. It will now give you two types that the player could possibly be. One true and one false. If the person has been framed or is the Mastermind in the first 3 nights, you will get two false results. You can only flirt with someone once.

Scorned 編輯

  • Bait & Switch - Mercenary's Stand Guard and the Sellsword's Stonewall now block the ability. Also can no longer swap an imprisoned player.

Customization 編輯

  • Added my character screen that shows what you have equipped.
  • Some SFX have been added for when you equip an item.

0.8.29 編輯

General 編輯

  • Armor and weapon customization has been added. Prices are lower for now to test. Your inventory will be wiped at some point during the beta.
  • Added an option in the settings to turn the camera rotation off.
  • New class added to Casual Mode called The Scorned.
  • Some optimizations for lower-end PC's.

Butler 編輯

  • If a player has Black Wine on them, there will be a character minimum of 3 for their messages.
  • Added a day ability called Nightshade Wine. After 3 days you can poison the King, causing him to die in two nights if not healed by a Physician.
  • You will take your own life if you kill a Blue Dragon King.

King 編輯

  • The King will no be able to be accused of treason until day 4.

Noble 編輯

  • No longer dies when their twin dies.
  • A Blue Dragon Noble can now win with the Unseen/Cult if their twin was converted.

Scorned 編輯

  • The Scorned will be given three targets at the beginning of the game, they must live long enough to see their targets die by any means.
  • The Scorned is a unique class with night & occupy immune and has two night abilities.
  • Bait & Switch - 2 uses Swap a player with one of your targets, causing anyone targeting that player to now target your target.
  • Frame - 2 uses Make a target appear suspicious to investigative classes.
  • The Scorned will not start with the King or Prince as targets.

0.8.28 編輯

General 編輯

  • THE CULT HAS RETURNED. HAIL MITHRAS!
  • You can now only send 1 message every second. Vote messages are the same. Will add in better spam detection later.
  • Brightness of the red in the deathnote has been reduced.

Aftermath 編輯

  • NEW GAME MODE.
  • After the King died, the Lords of the land awaited the return of the King's son, who had traveled to foreign lands on a diplomatic mission.
  • Little did the Lords know that one of them wished for the throne and is willing to kill for it.
  • There will be 4 classes in Aftermath to start. These classes will only be in the Aftermath game mode.
  • The Usurper. A unique class, whose objective is to kill all the Blue Dragon.
  • The Madman. A unique class, whose objective is to get their target executed, or to get themself executed.
  • The Inspector. A unique Blue Dragon class, who can discover who the Usurper is.
  • The Lord. A Blue Dragon class, which has no abilities.
  • Their portraits have not been created yet.
  • The game mode will support 5-8 players.
  • Player will be able to use voice chat in the game mode.
  • To change the push-to-talk button you must change it in the launcher. Unity won't allow me to change the shit in-game.
  • There will be no night phase, players choose what ability they want to use at night during the day.

Butler 編輯

  • Toxic Wine replaced with Black Wine.

Court Wizard 編輯

  • If you attempt to Ice Ward an occupy immune player, neither part of the ability will work.

Fool 編輯

  • Fireworks no longer appear when using Surprise Moji. RIP

Paladin 編輯

  • Type changed to Investigative.
  • Removed Zeal.
  • Removed Blessing of Light.
  • Removed Cleanse
  • Smite has been changed. If the Cult Leader tries to convert your target, you will kill the Cult Leader (Bypasses night immunity). Now has 2 uses.
  • Added Test Faith. Determine if player is part of the Cult.

Ritualist 編輯

  • Will of Mithras removed.
  • Brotherhood now has 2 uses.

0.8.27 編輯

General 編輯

  • Lobby chat
  • Added the ability to reconnect and rejoin games if you disconnect or crash.
  • If your game crashes or you exit to the lobby there will be a prompt for if you want to rejoin the game.
  • If a player is disconnected during the night, they will have til the end of the next night.
  • If a player is disconnected during the second half of the day, they will have 2 nights to reconnect.
  • If a player is disconnected during the first half of the day, they will have until the end of the night to reconnect.
  • Times could change depending on feedback.
  • The game will pause for up to 10 seconds while a player reconnects.
  • Instead of being "timed out", you reconnect to the server in lobby
  • Friends status is now ninja-targeted.
  • Reserved name filters (no stealing staff names or calling yourself f*cker)

Alchemist 編輯

  • Emerald Potion no longer bypasses night immunity

Fool 編輯

  • Surprise Mojo no longer says they were occupied by the Fool, but the fireworks still happen.

King 編輯

  • For the King their class name in the voting panel will also be colored towards your faction. Only the King can see their faction.

0.8.26 編輯

New Lobby Features 編輯

  • Friends list can now add "Notes" (max 20 characters). Remember that person you added instead of calling them "hey...you...!"
  • Friends list now sorts by IN-MATCH, followed by ONLINE! No need to infinite scroll through your many friends to scout who is online.
  • Friends list back-end got a revamp for stability and performance -- after all, we offer unlimited friend slots! Need to make sure they don't explode after 100000 friend added.
  • Minor back-end Discord integration added to prep for the future. More importantly, the stats of who is currently online within the lobby is added to the Discord button and moved above to the lobby stats area. This should better help people understand why Discord is required for Alpha/Beta.

0.8.25 編輯

General 編輯

  • Your number also appears by your name under the class picture.
  • Reduced the number of detailed notifications people receive. Ex. Instead of knowing the possible class that occupied you, it will now simply say you were occupied.
  • Female model revamped.
  • New armor and execution added.

Knight 編輯

  • No longer healable if committing suicide.

King 編輯

  • If the King pardons a player with Decide Fate, that player is no longer able to voted up for the rest of the day.
  • Now occupy immune.
  • Guards! and Assist combined.
  • Guards! now has 3 uses.

Princess 編輯

  • Flirt now identifies Killer class types

Reaper 編輯

  • Reaper is now Unique.
  • If something makes the Reaper unhealable, they will no longer be able to revive with souls. Ex. Prince's Execute.
  • Reaped players now only appear alive for one day.
  • Reaped players can now speak to the Priest at night.

Soulcatcher 編輯

  • If something makes the Soulcatcher unhealable, they will no longer be able to revive with souls. Ex. Prince's Execute.

0.8.24e 編輯

Originally 編輯

Voting to remove a host and give it to someone new originally only toggled between the first and 2nd players. This would mean two trolls or AFKers would forever hold a room "hostage". I realized I had more fixes than I thought, so wrote up a changelog

Changes 編輯

  1. Host can now only be host of a room one time.
  2. If a host is voted off, the next host will be by seniority.
  3. Voting for a new host will now circulate across the entire room.
  4. To prevent breakage and weirdness, if for whatever reason every single person ends up being a host at least once, the list resets and the original host can once again become host 
  5. [Potentially] fixed the visual glitch that would always show 0/4 votes It should now update properly. I hope. Ping me, if it does not.

0.8.24 編輯

General 編輯

  • Changed The Black Rose to The Unseen.
  • Deathnotes no longer appear if the killer did not draw in them.

Butler 編輯

  • Loud Whisper and Private Matter have been removed.

Enforcer 編輯

  • Threaten has been removed.

Herbalist 編輯

  • Unearth ability was changed into a night ability.
  • The player can now select a dead player at night to create a false report for.
  • The player chooses who they want to appear as the dead player's killer.
  • The dead player's fake killer is revealed the following morning.
  • The dead player's real killer will be revealed to the Herbalist.

Knight 編輯

  • Intimidate has been removed.

Physician 編輯

  • Exhume ability was changed into a night ability.
  • The player can now select a dead player at night to examine.
  • The dead player's killers are revealed the following morning.

Possessor 編輯

  • Possessor no longer dies to the Knight's Protection ability.

Princess 編輯

  • Stealth Slap has been removed

Servant 編輯

  • Loud Whisper and Private Matter have been removed.

0.8.23 編輯

The Noble 編輯

Noble Twins (Passive) 編輯

Immune to death at night. Meets with their Noble twin at night.

If one of the twins is converted the other is as well. If one of the twins is killed, the other will commit suicide the next night. If one becomes King, they maintain this passive, but lose the night immunity.

The passive is lost when they are converted.

Public Announcement has been renamed to Secret Message.

Maid Spy (Night) 編輯

Send a maid to spy one someone during the day.

You will be able to hear whispers to and from them.

Can only spawn with 10+ players and there will always be two of them if any.

Traitor Noble 編輯

Renamed to Aristocrat

Traitor Princess 編輯

Renamed to Duchess

0.8.22 編輯

GAMEPLAY. 編輯

Butler 編輯

- Will now also commit suicide if he poisons a neutral King.

Mercenary 編輯

- Can no longer start contracted to a Fool.

2 Neutral Killers can only spawn if there are more than 13 players.

Cult can now only spawn if there are more than 10 players.

Priest 編輯

- No longer immune to Cult conversion.

Knight 編輯

- Reduced spawn chances

Ability notification text is now orange.

Notification that you were attack are red.

Healing is green.

The game will now attempt to rejoin the game if you are disconnected.

BUGFIXES. 編輯

Fixed bug where Reapers would not win together if one of them was dead.

Fixed host heartbeat detection at night.

OPTIMIZATIONS. 編輯

Transitions between day and night will be much faster.

Game may take a little bit longer to load at the start of a match.

0.8.21 編輯

Lobby "Learn to Play" revamped 編輯

1) View class cards

2) View guide

3) Launch Wikia site

Some lobby UI polish.

Stats moved to options since they don't update in a room.

Reworded Discord's "LFG" button.

Bugfixes 編輯

End game events return (take 3).

Matchmaking waits for friends refresh 1st.

Fixed matchmaking button text poof.

Fixed quit button cancel UI poof at login.

0.8.20 編輯

Fixed 16th player's day position.

Fixed bug where Knight's night immunity was not taken into account when guarding someone.

Possibly fixed timer not updating bug.

Fixed Prince name appearing in chat.

Fixed bugs with Black Rose conversion.

Fixed Psychic night ability bug

Some optimizations.

0.8.19 編輯

+ Fixed the start early game button from poofing

+ Matchmaking options are more intuitive

0.8.18 編輯

Shows private or public match at top

Vote (4) change host btn @ lobby

Fixed "cannot connect to steam" @ login

invite accepts now show friend name (not ID)

MM options summary text

Create match checkbox (PREMADE ONLY, for now)

Private match checkbox (when creating)

Devs can ninja force claim host

Approved login text is a cheery green P